Edgerunner
Winged Elf Male - Complete Guide
Class Overview
What is the Edgerunner?
The Edgerunner is a exclusively male Winged Elf melee fighter who uses Sword Shield and wears Heavy Armor. They are the only class that can deal jeden Schadenstyp (physical + all 5 elements). Through their Shield Energy-System and six Elemental Stances they adapt to every situation. A DPS/Off-Tank hybrid with enormous debuff potential.
Unique Feature: Edgerunner is the only class which can deal any element of damage outside of the Celestial Infant system. And: As long?
No Lv79 skill! Edgerunner has no Lv79 skill (identical to Technician). No problem - the class is
| Stat | Effect for Edgerunner | Priority |
|---|---|---|
| STR | Phys. damage + Phys. Def. + Heavy Armor/Sword req. - main stat! 3/level minimum | Primary! |
| DEX | Crit + accuracy. Elemental Stance: 100% Acc. automatic. Max DEX 55-57 (G17 req.). More is wasted! | Only up to 55-57 (G17) |
| VIT | +14 HP - optional; gear + VIT stones replace this more efficiently | Optional (not recommended) |
| MAG | Absolutely useless for ER - never! | Never! |
Player consensus: Anything over 55 dex is a waste. You never miss in any elemental stance.?
The Elemental Stance & Shield Energy System
6 Elemental Stances - the core of the Edgerunner
The Edgerunner has 6 Stance buff skills that cannot be active simultaneously. 100% Trefferchance!
Earth Stance+Stun chance (3%) on attacks. Most versatile - recommended as standard in PvE Fire Stance+Fire damage. Synergy with TM/SB mag. def. debuff + Spark Genie for massive bursts Water Stance-Movement speed on enemy (Slow) - good against kiting enemies Wood Stance+2% HP steal similar to Bloodpaint (non-DoT skills) - self-healing in combat? Metal Stance+Metal elemental damage - good against enemies with low metal resistance Physical Stance+Phys. damage without guaranteed Acc. Useful with high Crit gear and physical focus
PvE recommendation: Earth Stance as default (Stun chance + 100% Acc.). Fire Stance when debuff partner available. Wood Stance for solo.
Shield Energy-System
Some skills of the Edgerunner consume or generate Shield Energy. This energy powers the most powerful defensive skills. Always keep Shield Energy in view.
Shield Energy Key-Skills: Heavenly Arbitration (consumes SE for damage + teleport), Ghost Slash (generates SE + -70% Phys. Def. debuff!)
Stat Scaling per Point
These are the base values you gain per attribute point. Use them for concrete calculations — e.g. +10 VIT = +140 HP.
| Stat | Pro Punkt | Hinweis |
|---|---|---|
| VIT | +14 HP | e.g. +10 VIT = +140 HP |
| STR | Phys. ATK ↑ | Weapon req. · damage scales weapon-dependently with STR |
| DEX | +1 % Crit / 20 DEX | + Accuracy + Evasion (until DEX cap) |
| MAG | +MP | No magic attacks — useless for this class |
The Build
Standard: Full STR Build (55-57 DEX) DEX: 55–57(G17 req.; never more after that!) STR: Everything else -> STR, STR, STR! 6 STR + 1 DEX every 2 levels until DEX 55 reached; then 7 STR + 0 DEX / 2 levels Maximum phys. damage - STR scales Phys. Atk + Phys. Def. · In Elemental Stance: 100% Acc. without DEX requirement · With R9 + gear: 900+ STR = damage is completely broken (Forum) · Heavy Armor + high STR = best survivability profile · Clearly best option per all ER experience reports · In Physical Stance: low Acc. - so always prefer Elemental Stance · Squishy against magic (Heavy: high Phys. Def., low Mag. Def.)
Stat-Progressionstabelle
Full STR Build – Beispiel-Progression
Phase 1 until DEX = 55: 6 STR + 1 DEX every 2 levels. Phase 2 (DEX 55 erreicht): 7 STR every 2 levels.
| Level | Kum. STR | Kum. DEX | Meilenstein |
|---|---|---|---|
| 1 | 5 | 5 | Start |
| 20 | ~64 | ~15 | – |
| 29 | ~91 | ~19 | ★ Single Spark (100 Chi) |
| 50 | ~154 | ~30 | – |
| 59 | ~181 | ~34 | ★ Double Spark (200 Chi) |
| 70 | ~216 | ~40 | FC instance |
| 80 | ~247 | ~45 | DEX 55 nahezu erreicht |
| 89 | ~310 | ~55 | Triple Spark! DEX target reached! Demon/Sage choice! |
| 100 | ~387 | ~55–57 | Full STR investment from now on |
| 105 | ~422 | ~55–57 | Max Level - with R9 gear: 900+ STR! |
Important Skills
Attack and Stance skills
| Skill | Typ | Effect | Level | Prio |
|---|---|---|---|---|
| Earth Stance | Erde | Elemental buff: 100% Acc. + 3% Stun chance on attacks. Default stance for PvE. | Max (10) | ★★★★★ |
| Ghost Slash | Phys | Generates Shield Energy + -70% Phys. Def. debuff on enemy (with Green Glyph Lv5). Strongest debuff in the game! | Max (10) | ★★★★★ |
| Heavenly Arbitration | Elem | Consumes Shield Energy for massive damage + teleport to target. Teleport range: 35m + skill range!? | Max (10) | ★★★★★ |
| Focused Dive | Elem | Range skill that extends Heavenly Arbitration range. Strong alone. With Arbitration: 58m+? | Max (10) | ★★★★★ |
| Shield of Halo | Shield | Defensive shield ability that absorbs damage. Core survival strategy in dangerous situations. | Max (10) | ★★★★★ |
| Aura of Heaven | Shield | Strong self-buff for extended survival. Shield Energy management. | Max (10) | ★★★★ |
| Shield Mastery (Passive) | Passive | +Phys. Def. through Shield. Essential passive for Heavy Armor ER. | Max (10) | ★★★★★ |
| Sword Mastery (Passive) | Passive | +Weapon damage with Sword Shield. Essential passive. | Max (10) | ★★★★★ |
PvE Standard Rotation
| Phase | Skill | Warum? |
|---|---|---|
| 1. Stance | Earth Stance (Standard) or Fire/Wood Stance | Elemental Stance always active! 100% Acc., passive bonus |
| 2. Debuff | Ghost Slash | ★ −70% Phys. Def. Debuff (Green Glyph Lv5) + Shield Energy generieren! |
| 3. Burst | Heavenly Arbitration | Consume Shield Energy for massive damage + teleport to target |
| 4. Range | Focused Dive | Ranged attack - or combined with Arbitration for 58m+ teleport! |
| 5. Defense | Shield of Halo | If damage gets too high: keep Shield active |
| 6. Burst | Triple Spark (Lv89+) | ★ 300 Chi → 500% weapon dmg for 15 sec. – in Elemental Stance = full duration? |
| 7. Ghost Slash Refresh | Ghost Slash erneut | Refresh debuff + build SE for next Arbitration |
Demon · Sage · Glyph-System
Cultivation - Demon or Sage?
PvE recommendation: Sage Sage Wood Stance (3% HP steal) and Sage Aura of Heaven (better defense) are stronger for PvE farming.
| Skill | Empf. Glyph | Warum? |
|---|---|---|
| Ghost Slash | Verdant (Green) | Green Glyph Lv5 = -70% Phys. Def. debuff! Strongest debuff in the game. Essential! |
| Heavenly Arbitration | Golden | +Damage on main burst skill; every cast at maximum effect |
| Focused Dive | Ethereal | -Cooldown = more frequent use as ranged attack + Arbitration combo |
| Earth Stance | Sanguine | +Stun duration on proc = longer controlled enemies |
| Shield of Halo | Ethereal | -Cooldown = more frequent shield phases |
Ghost Slash Green Glyph Lv5 is essential! -70% Phys. Def. debuff is unique in PWI. No other debuff of this strength exists for physical damage.?
Gem-Guide
Beginner
| Slot | Gem | Effect |
|---|---|---|
| Armor | Citrin Shard Lv1–3 | +HP - Heavy has low HP base |
| Armor Alt. | Sapphire Shard Lv1–3 | +Mag. Def. – Heavy Armor has low Mag. Def.! |
| Weapon | Garnet Shard Lv1–3 | +Phys. Atk |
| Schmuck | Citrin Lv1–2 | +HP |
Pro / Whale
| Slot | Gem | Effect |
|---|---|---|
| Armor | Citrin Lv8–9 | +HP |
| Armor Alt. | Sapphire Lv6–7 | +Mag. Def. - critical for Heavy! |
| Weapon early | Garnet Lv7–8 | +enormer Phys. Atk |
| Weapon Endgame | Garnet Lv9 or Rend proc | +maximum Phys. Atk; Rend proc on G17 for additional debuff! |
| Schmuck | JOSD / Diamond of Tiger | +Def Level / +Atk Level |
Sapphire for Mag. Def.! Heavy Armor gives high Phys. Def. but low Mag. Def. Sapphire gems in armor slots are essential for ER.
Genie-Guide
| Skill | Effect | Empf. Lv | Prio |
|---|---|---|---|
| Tangling Mire | -35% Phys. Def. - stacks with Ghost Slash debuff! | Lv10 | ★★★★★ |
| Cloud Eruption | +1 Spark – Triple Spark beschleunigen | Lv1 (!) | ★★★★★ |
| Absolute Domain | 5 sec. total immunity - emergency | Lv10 | ★★★★★ |
| Spark (Genie, DEX-Genie) | For Fire Stance combo: +fire debuff on target. Extremely strong with 100 DEX Genie! | Lv10 | ★★★★ (Fire Combo) |
| Holy Path | Max. movement speed - mobility complements teleport system | Lv10 | ★★★ |
Empfohlenes Genie: Infliction (rot) – TM stacks with Ghost Slash for −70% Phys. Def. on target! With TM: −105% Phys. Def. total.?
Important Tips
- Always Elemental Stance! Physical Stance only for physical Crit setups. Otherwise always Elemental Stance for 100% Acc.
- Ghost Slash Green Glyph Lv5! The -70% Phys. Def. debuff from Ghost Slash with Green Glyph Lv5 is the strongest single debuff for physical damage.
- Heavenly Arbitration + Focused Dive! This gives the longest teleport in the game: 35m + Focused Dive range = 58m+. Nobody escapes the ER!?
- Do not overdo DEX! 55-57 DEX is enough for G17 req. and guaranteed Acc. in Elemental Stance. More DEX is wasted.
- Fire Stance + Spark (Genie)! Fire Stance + SB/TC fire resistance debuff + Genie Spark = some of the strongest bursts possible.
- Wood Stance for solo farming! Wood Stance gives 2% (Sage: 3%) HP steal similar to Assassin Bloodpaint. Combined with high STR and fast attacks.?
- Don't forget Sapphire Gems! Heavy Armor is vulnerable to magic. Sapphire gems in armor alternate slots are essential to survive magic classes.
- R9 Third Cast accessible! ER has access to R9 Third Cast. Clear endgame goal. With R9 + Crown Emperor Gear: 900+ STR?
- Ghost Slash Green Glyph Lv5! The -70% Phys. Def. debuff from Ghost Slash with Green Glyph Lv5 is the strongest single debuff for physical damage.
- Heavenly Arbitration + Focused Dive! This gives the longest teleport in the game: 35m + Focused Dive range = 58m+. Nobody escapes the ER!?
- Do not overdo DEX! 55-57 DEX is enough for G17 req. and guaranteed Acc. in Elemental Stance. More DEX is wasted.
- Fire Stance + Spark (Genie)! Fire Stance + SB/TC fire resistance debuff + Genie Spark = some of the strongest bursts possible.
- Wood Stance for solo farming! Wood Stance gives 2% (Sage: 3%) HP steal similar to Assassin Bloodpaint. Combined with high STR and fast attacks.?
- Don't forget Sapphire Gems! Heavy Armor is vulnerable to magic. Sapphire gems in armor alternate slots are essential to survive magic classes.
- R9 Third Cast accessible! ER has access to R9 Third Cast. Clear endgame goal. With R9 + Crown Emperor Gear: 900+ STR?
Kurzfassung
Goldregel: Activate Elemental Stance (100% Acc.), Ghost Slash with Green Glyph (-70% Phys. Def.!) + TM Genie, then Heavenly Arbitration.